Error: WebAssembly.instantiate() encountered a TypeError when trying to import module #0 named "env". The error indicates that the module is not a valid object or

We are currently involved in a project utilizing Next.js and Three.js (react-three-fiber). However, after clearing the cache in the browser, the 3D model disappeared and we encountered some errors. Specifically, there was one warning and one error that kept popping up. The error message reads as follows:

Uncaught (in promise) RuntimeError: abort(TypeError: WebAssembly.instantiate(): Import #0 module="env" error: module is not an object or function). Build with -s ASSERTIONS=1 for more info.

Despite using environment variables, we do not specifically import the "env" module. The "-s ASSERTIONS=1" parameter did not provide a solution for us.

The other warning that consistently appears at the beginning of the console output is:

failed to asynchronously prepare wasm: TypeError: WebAssembly.instantiate(): Import #0 module="env" error: module is not an object or function

This error seems to occur sporadically, without any clear reason why it happens.

We appreciate any assistance on this matter.

Edit:

"dependencies": {
  // List of dependencies
},
"devDependencies": {
  // List of dev dependencies
}

Answer №1

We encountered a similar situation where we initially set the draco decoder path to:

https://www.gstatic.com/draco/v1/decoders/

by using this line of code:

this.dracoLoader.setDecoderPath("https://www.gstatic.com/draco/v1/decoders/");

However, it turns out that the recommended approach is to include the version in the URL:

https://www.gstatic.com/draco/versioned/decoders/1.4.3/

A recent update was released which might have caused the unexpected errors: https://github.com/google/draco/releases/tag/1.4.3


Switching to the versioned URL resolved our issue. Alternatively, switching to JS instead of Webassembly also worked for us:

this.dracoLoader.setDecoderConfig({ type: "js" });

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