Can someone help me understand why my code is only evaluating the first condition and not checking for the second condition as well? def identifyWeapon(): if keyPress.positive: if raySensor.hitObject['primaryWeapon']: own['pri ...
Currently, I am engaged in scripting with Blender to handle multiple objects simultaneously. However, whenever I run my script, it causes the user interface to freeze while executing its tasks. I am seeking a way to prevent this issue so that I can monitor ...
When I use the BABYLON.SceneLoader.ImportMesh() method to load a .glb file created in Blender, one of the objects is named Cube.003. Surprisingly, after calling the method, Cube.003 is not included in the scene.meshes array. It does show up in the scene ...
After using the sapling addon in Blender, I created a tree similar to the example shown here. I then exported it to json using three.js for display in WebGL. However, only the foliage of the tree is visible and the trunk and branches are missing. Upon ...