Questions tagged [multiplayer]
The term "multiplayer" is commonly used to describe a functionality found in gaming software that allows multiple users to engage with the same session of the program.
I've encountered an issue where socket.io won't connect when clients are on different wifi networks (ip address) using my self-configured Ubuntu Nginx server. Strangely enough, it works perfectly fine on a pre-configured Heroku server. Here is a ...
One challenge I've encountered while working on my online canvas game using Node/Express and socketIO is the ability to display private data for individual players. So far, everything has been smooth sailing when it comes to displaying public information t ...