Questions tagged [drawimage]
Using the drawImage() method allows for images, canvases, or videos to be displayed on the canvas. This method is versatile in that it can show specific portions of an image and adjust the size of the image as needed.
My attempt to draw a PNG image onto the canvas is resulting in poor quality. I am using the drawImage method as shown below: src = folder+self.cur+".png"; imageObj.src = src; imageObj.onload = function() { context.clearRect(0, 0, cv, ch), context.drawImag ...